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Hello,
This is Alex Drum, I'm a Professional Software and Game Developer.

name:'Alex Drum',
skills:['Unity', 'C', 'C#', 'Zennix', 'C++', 'MySQL', 'MongoDB', 'Docker', 'AWS'],
hardWorker:true,
quickLearner:true,
problemSolver:true,
hireable:function() {
return(
this.hardWorker&&
this.problemSolver&&
this.skills.length>=5
);
};
};

Who am I?

Drawing on experience in game development and education, I'm a skilled programmer with a passion for creating video games. Proficient in Javascript, C#, and Java, I enjoy working collaboratively and effectively managing projects. I'm eager to leverage my skills and knowledge in the games industry.

Alex Drum
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Experience
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(Mar 2023 - Feb 2025)

Engineering Director

Elestrals LLC

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(Feb 2021 - Dec 2021)

Game Developer

Volcanoid Game Studio

Skills
PROJECTS

Volcanoids - Progression Expansion

name:'Volcanoids - Progression Expansion',
tools: ['C#', 'Unity', 'Express', 'AWS EC2', 'Firebase', 'C', 'Nginx],
myRole:Primary Developer,
Description: I designed a complete overhaul of the games progression and questing system. I also supported hundreds of new game mechanics and new material systems based on different in game mechanics.,
};

Valous Data Engine

name:'Valous Data Engine',
tools: ['C++', 'OpenGL', 'Vulkan', 'DirectX 11/12', 'Ninja', 'MySQL', 'MongoDB', 'PostgreSQL', 'MariaDB', 'SQLite', 'JSON', 'AWS S3', 'AWS DynamoDB', 'AWS RDS', 'TCP/UDP Networking', 'C', 'AWS Elastic Load Balancing],
myRole:Complete Developer,
Description: I built a complete data driven game engine that works off of one of many data sources to create and demonstrate games. I also wrote a complete network library called ValousCloud that handles realtime networking between game instances.,
Private: True,
};

Zennix

name:'Zennix',
tools: ['Java', 'Maven', 'Zennix', 'Systems Design', 'Systems Management],
myRole:Complete Developer,
Description: I developed a from scratch programming language for inhouse development that greatly increases my development time. Zennix helps me develop hundreds of tools quickly by integrating seemlessly with all of my infrastructure. My entire internal tooling and server systems are built on Zennix.,
};

Project Oblivion

name:'Project Oblivion',
tools: ['C#', 'SDL2', 'Zennix', 'Tiled', 'Systems Design', 'Systems Management],
myRole:Project Developer,
Description: A Pokemon-like game engine built from scratch in C# using SDL2. Oblivion uses the Tiled format for maps, and will host a system for managing and using Zennix for NPCs, Quests, and other game mechanics.,
};
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Education
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2023 - Present

Bachelor Degree

University of Texas - Arlington

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Extras

Connect with me

If you have any questions or concerns, please don't hesitate to contact me. I am open to any work opportunities that align with my skills and interests.

alex@melodicalbuild.com

Contact for Info

Contact for Info

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